Add clickadu banner ads
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@@ -87,6 +87,10 @@
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<a href="/click/7wy9gg2J?target=%2F%23pro" class="button button_highlight">Pixeldrain Pro: Only €2 per month</a>
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<a href="/click/7wy9gg2J?target=%2F%23pro" class="button button_highlight">Pixeldrain Pro: Only €2 per month</a>
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</div>
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</div>
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</div>
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</div>
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{{ else if eq .Other.AdBannerType 12 }}
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<div class="sponsors_banner" style="display: inline-block; width: 300px; height: 100px;">
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<script data-cfasync="false" type="text/javascript" src="//myolnyr5bsk18.com/lv/esnk/1846778/code.js" async id="__clb-1846778"></script>
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</div>
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{{ end }}
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{{ end }}
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{{ end }}
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{{ end }}
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@@ -43,6 +43,7 @@ func adType() (banner, floater int) {
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pdpro2 = 9
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pdpro2 = 9
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pdpro3 = 10
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pdpro3 = 10
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pdpro4 = 11
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pdpro4 = 11
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clickAduBanner = 12
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// Floaters
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// Floaters
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none = 0
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none = 0
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@@ -55,9 +56,9 @@ func adType() (banner, floater int) {
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// or 1 we need to give it n=2. We can use this function to make other
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// or 1 we need to give it n=2. We can use this function to make other
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// splits like 1/3 1/4, etc
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// splits like 1/3 1/4, etc
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switch i := rand.Intn(10); i {
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switch i := rand.Intn(10); i {
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case 0: // 10%
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case 0, 1: // 20%
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banner = amarulaSolutions
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banner = clickAduBanner
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case 1, 2, 3, 4, 5: // 50%
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case 2, 3, 4, 5: // 40%
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banner = brave
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banner = brave
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case 6, 7, 8, 9: // 40%
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case 6, 7, 8, 9: // 40%
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banner = aAds
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banner = aAds
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@@ -65,14 +66,7 @@ func adType() (banner, floater int) {
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panic(fmt.Errorf("random number generator returned unrecognised number: %d", i))
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panic(fmt.Errorf("random number generator returned unrecognised number: %d", i))
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}
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}
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switch i := rand.Intn(3); i {
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floater = propellerFloat
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case 0, 1: // 66%
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floater = propellerFloat
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case 2: // 33%
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floater = adSterraFloat
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default:
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panic(fmt.Errorf("random number generator returned unrecognised number: %d", i))
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}
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return banner, floater
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return banner, floater
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}
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}
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