dispatch("open_sibling", -1) }>
skip_previous
player.currentTime -= 10 }>
replay_10
{#if playing}
pause
{:else}
play_arrow
{/if}
player.currentTime += 10 }>
forward_10
dispatch("open_sibling", 1) }>
skip_next
playing = false } on:play={() => playing = true } on:ended={() => dispatch("open_sibling", 1) }>