Files
fnx_web/webcontroller/user_style.go

367 lines
10 KiB
Go

package webcontroller
import (
"fmt"
"net/http"
)
func userStyle(r *http.Request) (style pixeldrainStyleSheet) {
var selectedStyle pixeldrainStyleSheet
if cookie, err := r.Cookie("style"); err != nil {
selectedStyle = defaultPixeldrainStyle
} else {
switch cookie.Value {
case "classic":
selectedStyle = pixeldrainClassicStyle
case "solarized_dark":
selectedStyle = solarizedDarkStyle
case "sunny":
selectedStyle = sunnyPixeldrainStyle
case "maroon":
selectedStyle = maroonStyle
case "hacker":
selectedStyle = hackerStyle
case "canta":
selectedStyle = cantaPixeldrainStyle
case "arc":
selectedStyle = arcPixeldrainStyle
case "deepsea":
selectedStyle = deepseaPixeldrainStyle
case "default":
fallthrough // use default case
default:
selectedStyle = defaultPixeldrainStyle
}
}
return selectedStyle
}
type pixeldrainStyleSheet struct {
TextColor hsl
InputColor hsl // Buttons, text fields
InputTextColor hsl
HighlightColor hsl // Links, highlighted buttons, list navigation
HighlightTextColor hsl // Text on buttons
DangerColor hsl
ScrollbarForegroundColor hsl
ScrollbarHoverColor hsl
ScrollbarBackgroundColor hsl
Layer1Color hsl // Deepest and darkest layer
Layer2Color hsl
Layer3Color hsl
Layer4Color hsl // Highest and brightest layer
ShadowColor hsl
}
func (s pixeldrainStyleSheet) String() string {
return fmt.Sprintf(
`:root {
--text_color: #%s;
--input_color: #%s;
--input_color_dark: #%s;
--input_text_color: #%s;
--highlight_color: #%s;
--highlight_color_dark: #%s;
--highlight_text_color: #%s;
--danger_color: #%s;
--danger_color_dark: #%s;
--scrollbar_foreground_color: #%s;
--scrollbar_hover_color: #%s;
--scrollbar_background_color: #%s;
--layer_1_color: #%s;
--layer_1_color_border: #%s;
--layer_2_color: #%s;
--layer_2_color_border: #%s;
--layer_3_color: #%s;
--layer_3_color_border: #%s;
--layer_4_color: #%s;
--layer_4_color_border: #%s;
--shadow_color: #%s;
}`,
s.TextColor.RGB(),
s.InputColor.RGB(),
s.InputColor.add(0, 0, -.02).RGB(),
s.InputTextColor.RGB(),
s.HighlightColor.RGB(),
s.HighlightColor.add(0, 0, -.02).RGB(),
s.HighlightTextColor.RGB(),
s.DangerColor.RGB(),
s.DangerColor.add(0, 0, -.02).RGB(),
s.ScrollbarForegroundColor.RGB(),
s.ScrollbarHoverColor.RGB(),
s.ScrollbarBackgroundColor.RGB(),
s.Layer1Color.RGB(),
s.Layer1Color.add(0, 0, .05).RGB(),
s.Layer2Color.RGB(),
s.Layer2Color.add(0, 0, .05).RGB(),
s.Layer3Color.RGB(),
s.Layer3Color.add(0, 0, .05).RGB(),
s.Layer4Color.RGB(),
s.Layer4Color.add(0, 0, .05).RGB(),
s.ShadowColor.RGB(),
)
}
type hsl struct {
Hue int
Saturation float64
Lightness float64
}
func (h hsl) cssString() string {
return fmt.Sprintf(
"hsl(%d, %.3f%%, %.3f%%)",
h.Hue,
h.Saturation*100,
h.Lightness*100,
)
}
func (orig hsl) RGB() string {
var r, g, b, q, p float64
var h, s, l = float64(orig.Hue) / 360, orig.Saturation, orig.Lightness
if s == 0 {
r, g, b = l, l, l
} else {
var hue2rgb = func(p, q, t float64) float64 {
if t < 0 {
t++
}
if t > 1 {
t--
}
if t < 1.0/6.0 {
return p + (q-p)*6*t
} else if t < 1.0/2.0 {
return q
} else if t < 2.0/3.0 {
return p + (q-p)*(2.0/3.0-t)*6
}
return p
}
if l < 0.5 {
q = l * (1 + s)
} else {
q = l + s - l*s
}
p = 2*l - q
r = hue2rgb(p, q, h+1.0/3.0)
g = hue2rgb(p, q, h)
b = hue2rgb(p, q, h-1.0/3.0)
}
return fmt.Sprintf("%02x%02x%02x", int(r*255), int(g*255), int(b*255))
}
// Add returns a NEW HSL struct, it doesn't modify the current one
func (h hsl) add(hue int, saturation float64, lightness float64) hsl {
var new = hsl{
h.Hue + hue,
h.Saturation + saturation,
h.Lightness + lightness,
}
// Hue bounds correction
if new.Hue < 0 {
new.Hue += 360
} else if new.Hue > 360 {
new.Hue -= 360
}
// Saturation bounds check
if new.Saturation < 0 {
new.Saturation = 0
} else if new.Saturation > 1 {
new.Saturation = 1
}
// Lightness bounds check
if new.Lightness < 0 {
new.Lightness = 0
} else if new.Lightness > 1 {
new.Lightness = 1
}
return new
}
// Following are all the available styles
var defaultPixeldrainStyle = pixeldrainStyleSheet{
TextColor: hsl{0, 0, .8},
InputColor: hsl{266, .85, .38},
InputTextColor: hsl{0, 0, 1},
HighlightColor: hsl{117, .63, .46},
HighlightTextColor: hsl{0, 0, 0},
DangerColor: hsl{357, .63, .46},
ScrollbarForegroundColor: hsl{266, .85, .38},
ScrollbarHoverColor: hsl{266, .85, .50},
ScrollbarBackgroundColor: hsl{275, .75, .06},
Layer1Color: hsl{275, .8, .07},
Layer2Color: hsl{275, .75, .12},
Layer3Color: hsl{275, .7, .18},
Layer4Color: hsl{275, .65, .24},
ShadowColor: hsl{0, 0, 0},
}
var pixeldrainClassicStyle = pixeldrainStyleSheet{
TextColor: hsl{0, 0, .8},
InputColor: hsl{0, 0, .25},
InputTextColor: hsl{0, 0, 1},
HighlightColor: hsl{89, .60, .45},
HighlightTextColor: hsl{0, 0, 0},
DangerColor: hsl{339, .65, .31},
ScrollbarForegroundColor: hsl{0, 0, .35},
ScrollbarHoverColor: hsl{0, 0, .45},
ScrollbarBackgroundColor: hsl{0, 0, 0},
Layer1Color: hsl{0, 0, .08},
Layer2Color: hsl{0, 0, .11},
Layer3Color: hsl{0, 0, .15},
Layer4Color: hsl{0, 0, .18},
ShadowColor: hsl{0, 0, 0},
}
var sunnyPixeldrainStyle = pixeldrainStyleSheet{
TextColor: hsl{0, 0, .1},
InputColor: hsl{0, 0, .96}, // hsl(0, 0%, 96%)
InputTextColor: hsl{0, 0, .1},
HighlightColor: hsl{89, .74, .5}, // hsl(89, 73%, 50%)
HighlightTextColor: hsl{0, 0, 0},
DangerColor: hsl{345, .99, .33}, // hsl(345, 99%, 33%)
ScrollbarForegroundColor: hsl{0, 0, .30},
ScrollbarHoverColor: hsl{0, 0, .40},
ScrollbarBackgroundColor: hsl{0, 0, 0},
Layer1Color: hsl{0, 0, .98}, // hsl(0, 0%, 13%)
Layer2Color: hsl{0, 1, 1},
Layer3Color: hsl{0, 1, 1},
Layer4Color: hsl{0, 1, 1},
ShadowColor: hsl{0, 0, 0.5},
}
var solarizedDarkStyle = pixeldrainStyleSheet{
TextColor: hsl{0, 0, .75},
InputColor: hsl{192, .95, .25},
InputTextColor: hsl{0, 0, 1},
HighlightColor: hsl{145, .63, .42},
HighlightTextColor: hsl{0, 0, 0},
DangerColor: hsl{343, .63, .42},
ScrollbarForegroundColor: hsl{192, .95, .30},
ScrollbarHoverColor: hsl{192, .95, .40},
ScrollbarBackgroundColor: hsl{0, 0, 0},
Layer1Color: hsl{192, .87, .09},
Layer2Color: hsl{192, .81, .14},
Layer3Color: hsl{192, .95, .17},
Layer4Color: hsl{192, .99, .19},
ShadowColor: hsl{0, 0, 0},
}
var maroonStyle = pixeldrainStyleSheet{
TextColor: hsl{0, 0, .7},
InputColor: hsl{0, .75, .25},
InputTextColor: hsl{0, 0, 1},
HighlightColor: hsl{0, 1, .4},
HighlightTextColor: hsl{0, 0, 1},
DangerColor: hsl{0, .1, .1},
ScrollbarForegroundColor: hsl{0, .75, .3},
ScrollbarHoverColor: hsl{0, .75, .4},
ScrollbarBackgroundColor: hsl{0, 0, 0},
Layer1Color: hsl{0, .5, .05},
Layer2Color: hsl{0, .6, .08}, // hsl{0, .8, .15},
Layer3Color: hsl{0, .9, .14},
Layer4Color: hsl{0, .9, .20},
ShadowColor: hsl{0, 0, 0},
}
var hackerStyle = pixeldrainStyleSheet{
TextColor: hsl{0, 0, .8},
InputColor: hsl{120, .5, .1}, // hsl(120, 50%, 10%)
InputTextColor: hsl{0, 0, 1},
HighlightColor: hsl{120, 1, .5},
HighlightTextColor: hsl{0, 0, 0},
DangerColor: hsl{0, 1, .4},
ScrollbarForegroundColor: hsl{120, .5, .25},
ScrollbarHoverColor: hsl{120, .5, .35},
ScrollbarBackgroundColor: hsl{0, 0, 0},
Layer1Color: hsl{0, 0, 0},
Layer2Color: hsl{0, 0, .03},
Layer3Color: hsl{120, .3, .08},
Layer4Color: hsl{120, .5, .12},
ShadowColor: hsl{0, 0, 0},
}
var cantaPixeldrainStyle = pixeldrainStyleSheet{
TextColor: hsl{0, 0, .8},
InputColor: hsl{167, .06, .30}, // hsl(167, 6%, 30%)
InputTextColor: hsl{0, 0, 1},
HighlightColor: hsl{165, 1, .40}, // hsl(165, 100%, 40%)
HighlightTextColor: hsl{0, 0, 0},
DangerColor: hsl{40, 1, .5}, // hsl(40, 100%, 50%)
ScrollbarForegroundColor: hsl{204, .05, .78}, // hsl(204, 5%, 78%)
ScrollbarHoverColor: hsl{204, .05, .88},
ScrollbarBackgroundColor: hsl{200, .13, .27}, // hsl(200, 13%, 27%)
Layer1Color: hsl{180, .04, .16},
Layer2Color: hsl{168, .05, .21},
Layer3Color: hsl{170, .05, .26},
Layer4Color: hsl{163, .04, .31},
ShadowColor: hsl{0, 0, 0},
}
var arcPixeldrainStyle = pixeldrainStyleSheet{
TextColor: hsl{0, 0, 1},
InputColor: hsl{218, .16, .30},
InputTextColor: hsl{215, .19, .75},
HighlightColor: hsl{212, .71, .60},
HighlightTextColor: hsl{215, .19, .9},
DangerColor: hsl{357, .53, .57}, // hsl(357, 53%, 57%)
ScrollbarForegroundColor: hsl{222, .08, .44}, // hsl(222, 8%, 44%)
ScrollbarHoverColor: hsl{222, .08, .54}, // hsl(222, 8%, 44%)
ScrollbarBackgroundColor: hsl{223, .12, .2}, // hsl(223, 12%, 29%)
Layer1Color: hsl{215, .17, .19},
Layer2Color: hsl{227, .14, .25}, // hsl(227, 14%, 25%)
Layer3Color: hsl{223, .12, .29},
Layer4Color: hsl{223, .10, .32},
ShadowColor: hsl{0, 0, 0},
}
var deepseaPixeldrainStyle = pixeldrainStyleSheet{
TextColor: hsl{0, 0, .7},
InputColor: hsl{41, .58, .47},
InputTextColor: hsl{0, 0, 0},
HighlightColor: hsl{5, .77, .55},
HighlightTextColor: hsl{0, 0, 0},
DangerColor: hsl{5, .77, .55},
ScrollbarForegroundColor: hsl{162, .28, .23}, // hsl(162, 28%, 23%)
ScrollbarHoverColor: hsl{12, .38, .26}, // hsl(12, 38%, 26%)
ScrollbarBackgroundColor: hsl{0, 0, .11}, // hsl(0, 0%, 11%)
Layer1Color: hsl{160, .27, .05},
Layer2Color: hsl{163, .26, .09}, // hsl(163, 26%, 11%)
Layer3Color: hsl{161, .28, .12}, // hsl(161, 28%, 14%)
Layer4Color: hsl{161, .32, .15},
ShadowColor: hsl{0, 0, 0},
}