Split filesystem up in components
Also thumbnails work now
This commit is contained in:
220
svelte/src/filesystem/Navigator.svelte
Normal file
220
svelte/src/filesystem/Navigator.svelte
Normal file
@@ -0,0 +1,220 @@
|
||||
<script>
|
||||
import { fs_get_node } from "./FilesystemAPI";
|
||||
import { fs_split_path } from "./FilesystemUtil";
|
||||
|
||||
export let state = {
|
||||
// Parts of the raw API response
|
||||
path: [],
|
||||
base_index: 0,
|
||||
children: [],
|
||||
permissions: {},
|
||||
|
||||
// The part of the path that base_index points to
|
||||
base: {},
|
||||
|
||||
// First node in the path
|
||||
root: {},
|
||||
|
||||
// Passwords for accessing this bucket. Passwords are not always required
|
||||
// but sometimes they are
|
||||
read_password: "",
|
||||
write_password: "",
|
||||
|
||||
// These are used to navigate forward and backward within a directory (using
|
||||
// the previous and next buttons on the toolbar). The cached siblings will
|
||||
// be used so that we don't need to make an extra request to the parent
|
||||
// directory. The siblings_path variable is used to verify that the parent
|
||||
// directory is still the same. If it's sifferent the siblings array is not
|
||||
// used
|
||||
siblings_path: "",
|
||||
siblings: null,
|
||||
|
||||
// Root path of the bucket. Used for navigation by prepending it to a file
|
||||
// path
|
||||
path_root: "",
|
||||
loading: false,
|
||||
viewer_type: "",
|
||||
shuffle: false,
|
||||
}
|
||||
|
||||
export const navigate = async (path, push_history) => {
|
||||
state.loading = true
|
||||
console.debug("Navigating to path", path, push_history)
|
||||
|
||||
try {
|
||||
let resp = await fs_get_node(state.root.id, path)
|
||||
open_node(resp, push_history)
|
||||
} catch (err) {
|
||||
let errj = JSON.parse(err)
|
||||
|
||||
if (errj.value === "path_not_found") {
|
||||
if (path !== "/" && path !== "") {
|
||||
console.debug("Path", path, "was not found, trying to navigate to parent")
|
||||
navigate(fs_split_path(path).parent, push_history)
|
||||
}
|
||||
} else {
|
||||
console.error(err)
|
||||
alert("Error: "+err)
|
||||
}
|
||||
} finally {
|
||||
state.loading = false
|
||||
}
|
||||
}
|
||||
|
||||
export const open_node = (node, push_history) => {
|
||||
// We need to properly URL encode the file paths so they don't cause
|
||||
// issues.. but we also want the slashes to stay clean. So here we encode
|
||||
// the whole path, then decode the slashes
|
||||
let cleanup_func = p => p.path_uri = encodeURIComponent(p.path).replaceAll("%2F", "/")
|
||||
node.path.forEach(cleanup_func)
|
||||
node.children.forEach(cleanup_func)
|
||||
|
||||
// Update window title and navigation history
|
||||
window.document.title = node.path[node.base_index].name+" ~ pixeldrain"
|
||||
if (push_history) {
|
||||
window.history.pushState(
|
||||
{}, window.document.title,
|
||||
"/d/"+node.path[0].id+node.path[node.base_index].path,
|
||||
)
|
||||
}
|
||||
|
||||
// If the new node is a child of the previous node we save the parent's
|
||||
// children array
|
||||
if (node.path.length > 0 && node.path[node.path.length-1].path === state.base.path) {
|
||||
console.debug("Current parent path and new node path match. Saving siblings")
|
||||
|
||||
state.siblings_path = node.path[node.path.length-1].path
|
||||
state.siblings = state.children
|
||||
}
|
||||
|
||||
// Sort directory children
|
||||
sort_children(node.children)
|
||||
|
||||
// Update shared state
|
||||
state.path = node.path
|
||||
state.base = node.path[node.base_index]
|
||||
state.base_index = node.base_index
|
||||
state.root = node.path[0]
|
||||
state.children = node.children
|
||||
state.permissions = node.permissions
|
||||
|
||||
// Update the viewer area with the right viewer type
|
||||
if (state.base.type === "bucket" || state.base.type === "dir") {
|
||||
state.viewer_type = "dir"
|
||||
} else if (state.base.file_type.startsWith("image")) {
|
||||
state.viewer_type = "image"
|
||||
} else if (
|
||||
state.base.file_type.startsWith("audio") ||
|
||||
state.base.file_type === "application/ogg" ||
|
||||
state.base.name.endsWith(".mp3")
|
||||
) {
|
||||
state.viewer_type = "audio"
|
||||
} else if (
|
||||
state.base.file_type.startsWith("video") ||
|
||||
state.base.file_type === "application/matroska" ||
|
||||
state.base.file_type === "application/x-matroska"
|
||||
) {
|
||||
state.viewer_type = "video"
|
||||
} else if (
|
||||
state.base.file_type === "application/pdf" ||
|
||||
state.base.file_type === "application/x-pdf"
|
||||
) {
|
||||
state.viewer_type = "pdf"
|
||||
} else {
|
||||
state.viewer_type = ""
|
||||
}
|
||||
|
||||
console.debug("Opened node", node)
|
||||
|
||||
// Remove spinner
|
||||
state.loading = false
|
||||
}
|
||||
|
||||
// Opens a sibling of the currently open file. The offset is relative to the
|
||||
// file which is currently open. Give a positive number to move forward and a
|
||||
// negative number to move backward
|
||||
export const open_sibling = async offset => {
|
||||
if (state.path.length <= 1) {
|
||||
return
|
||||
}
|
||||
|
||||
state.loading = true
|
||||
|
||||
// Check if we already have siblings cached
|
||||
if (state.siblings != null && state.siblings_path == state.path[state.path.length - 2].path) {
|
||||
console.debug("Using cached siblings")
|
||||
} else {
|
||||
console.debug("Cached siblings not available. Fetching new")
|
||||
try {
|
||||
let resp = await fs_get_node(state.root.id, state.path[state.path.length - 2].path)
|
||||
|
||||
// Sort directory children to make sure the order is consistent
|
||||
sort_children(resp.children)
|
||||
|
||||
// Save new siblings in global state
|
||||
state.siblings_path = state.path[state.path.length - 2].path
|
||||
state.siblings = resp.children
|
||||
} catch (err) {
|
||||
console.error(err)
|
||||
alert(err)
|
||||
state.loading = false
|
||||
return
|
||||
}
|
||||
}
|
||||
|
||||
let next_sibling = null
|
||||
|
||||
if (state.shuffle) {
|
||||
// Shuffle is on, pick a random sibling
|
||||
for (let i = 0; i < 10; i++) {
|
||||
next_sibling = state.siblings[Math.floor(Math.random()*state.siblings.length)]
|
||||
|
||||
// If we selected the same sibling we already have open we try
|
||||
// again. Else we break the loop
|
||||
if (next_sibling.name !== state.base.name) {
|
||||
break
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// Loop over the parent node's children to find the one which is
|
||||
// currently open. Then, if possible, we save the one which comes before
|
||||
// or after it
|
||||
for (let i = 0; i < state.siblings.length; i++) {
|
||||
if (
|
||||
state.siblings[i].name === state.base.name &&
|
||||
i+offset >= 0 && // Prevent underflow
|
||||
i+offset < state.siblings.length // Prevent overflow
|
||||
) {
|
||||
next_sibling = state.siblings[i+offset]
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// If we found a sibling we open it
|
||||
if (next_sibling !== null) {
|
||||
console.debug("Opening sibling", next_sibling)
|
||||
navigate(next_sibling.path, true)
|
||||
} else {
|
||||
console.debug("No siblings found")
|
||||
state.loading = false
|
||||
}
|
||||
}
|
||||
|
||||
const sort_children = children => {
|
||||
children.sort((a, b) => {
|
||||
// Sort directories before files
|
||||
if (a.type !== b.type) {
|
||||
return a.type === "dir" ? -1 : 1
|
||||
}
|
||||
return a.name.localeCompare(b.name)
|
||||
})
|
||||
}
|
||||
|
||||
// Capture browser back and forward navigation buttons
|
||||
window.onpopstate = (e) => {
|
||||
// Get the part of the URL after the bucket ID and navigate to it
|
||||
let path = document.location.pathname.replace("/d/"+state.root.id, "")
|
||||
navigate(decodeURIComponent(path), false)
|
||||
};
|
||||
</script>
|
Reference in New Issue
Block a user