Add a latency measurement to the speedtest
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@@ -8,7 +8,6 @@ import CopyButton from "../layout/CopyButton.svelte";
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let running = false
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let data_received = 0
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const update_interval = 100
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let latency = 0
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const start = async (dur = 10000) => {
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if (running) {
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return
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@@ -17,7 +16,7 @@ const start = async (dur = 10000) => {
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running = true
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data_received = 0
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const latency_start = Date.now()
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await measure_latency()
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// Start a request for 10 GB of random data. We omit credentials so the
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// server does fetch the API key from the database which increases latency
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@@ -25,10 +24,6 @@ const start = async (dur = 10000) => {
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window.api_endpoint+"/misc/speedtest?limit="+10e9,
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{credentials: "omit"},
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)
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// Measure request latency
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latency = Date.now() - latency_start
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const reader = req.body.getReader();
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measure_speed(() => reader.cancel(), dur)
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@@ -44,9 +39,38 @@ const start = async (dur = 10000) => {
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running = false
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}
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let latency = 0
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const measure_latency = async () => {
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// We request one byte from the server ten times. If the latency of one
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// request is lower than the last one then that latency is saved in the
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// 'latency' variable
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const tests = 10
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let start = 0
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let latency_min = 1e9
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for (let i = 0; i < tests; i++) {
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start = Date.now()
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// Measure how long it takes to download 0 bytes. Effectively a ping
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await fetch(
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window.api_endpoint+"/misc/speedtest?limit=0",
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{credentials: "omit"},
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)
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latency = Date.now() - start
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if (latency < latency_min) {
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latency_min = latency
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}
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// Update the progress bar
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progress_duration = (i+1)/tests
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}
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latency = latency_min
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}
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// Average speed for the whole test
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let speed = 0
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let result_link = ""
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let server = ""
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let progress_duration = 0
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let progress_unchanged = 0
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@@ -54,6 +78,7 @@ let progress_unchanged = 0
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const measure_speed = (stop, test_duration) => {
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speed = 0
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result_link = ""
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server = window.server_hostname
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// Updates per second
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const ups = (1000/update_interval)
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@@ -126,7 +151,7 @@ const measure_speed = (stop, test_duration) => {
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history.replaceState(
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undefined,
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undefined,
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"#s="+speed+"&l="+latency+"&t="+data_received,
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"#s="+speed+"&l="+latency+"&t="+data_received+"&h="+encodeURIComponent(server),
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)
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result_link = window.location.href
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}
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@@ -142,19 +167,17 @@ onMount(() => {
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const hash = window.location.hash.replace("#", "");
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const result = hash.split('&').reduce((res, item) => {
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const parts = item.split('=')
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const n = Number(parts[1])
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if (n !== NaN) {
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res[parts[0]] = n
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}
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res[parts[0]] = parts[1]
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return res;
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}, {});
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if (result.s && result.l && result.t) {
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speed = result.s
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latency = result.l
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data_received = result.t
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result_link = window.location.href
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}
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if (result.s) { speed = Number(result.s) }
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if (result.l) { latency = Number(result.l) }
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if (result.t) { data_received = Number(result.t) }
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if (result.h) { server = decodeURIComponent(result.h) }
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result_link = window.location.href
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}
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if (server === "") {
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server = window.server_hostname
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}
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})
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</script>
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@@ -178,9 +201,11 @@ onMount(() => {
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<div class="speed_stats">
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<div class="highlight_shaded">{formatDataVolume(speed, 4)}/s</div>
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<div class="highlight_shaded">{formatDataVolumeBits(speed, 4)}ps</div>
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<div class="highlight_shaded">Latency {latency}ms</div>
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<div class="highlight_shaded">Received {formatDataVolume(data_received, 3)}</div>
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<div class="highlight_shaded">Ping {latency}ms</div>
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<div class="highlight_shaded">Loaded {formatDataVolume(data_received, 3)}</div>
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<div class="highlight_shaded">Host {server}</div>
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</div>
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<!-- Progress bar starts at log10(6) because the we want the lowest speed
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shown to be 1 Mbps (1e6 bits) -->
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<ProgressBar animation="linear" speed={update_interval} used={Math.log10(speed*8)-6} total={4}/>
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@@ -209,7 +234,7 @@ onMount(() => {
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font-size: 1.5em;
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}
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.speed_stats > * {
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flex: 1 0 9em;
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flex: 1 0 10em;
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}
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.speed_grid {
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display: flex;
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