Add torrent and zip viewers to filesystem
This commit is contained in:
@@ -4,7 +4,7 @@ import { formatDataVolume, formatDate } from "../../util/Formatting.svelte"
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import IconBlock from "./IconBlock.svelte";
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import TextBlock from "./TextBlock.svelte";
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import ZipItem from "./ZipItem.svelte";
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import BandwidthUsage from "./BandwidthUsage.svelte";
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import BandwidthUsage from "./BandwidthUsage.svelte";
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let dispatch = createEventDispatcher()
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@@ -8,7 +8,7 @@ export let visible = false
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export const toggle = () => {visible = !visible}
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</script>
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<Modal bind:visible={visible} title="Details" width="800px" role="prompt">
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<Modal bind:visible={visible} title="Details" width="800px">
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<table style="min-width: 100%;">
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<tr><td colspan="2"><h3>Node details</h3></td></tr>
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<tr><td>Name</td><td>{state.base.name}</td></tr>
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@@ -10,7 +10,9 @@ import DetailsWindow from './DetailsWindow.svelte';
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import Navigator from './Navigator.svelte';
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import FilePreview from './viewers/FilePreview.svelte';
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let loading = true
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let toolbar_visible = (window.innerWidth > 600)
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let file_preview
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let download_frame
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let details_visible = false
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let edit_window
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@@ -32,20 +34,9 @@ let state = {
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read_password: "",
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write_password: "",
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// These are used to navigate forward and backward within a directory (using
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// the previous and next buttons on the toolbar). The cached siblings will
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// be used so that we don't need to make an extra request to the parent
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// directory. The siblings_path variable is used to verify that the parent
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// directory is still the same. If it's sifferent the siblings array is not
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// used
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siblings_path: "",
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siblings: null,
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// Root path of the bucket. Used for navigation by prepending it to a file
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// path
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path_root: "/d/"+window.initial_node.path[0].id,
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loading: true,
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viewer_type: "",
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shuffle: false,
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}
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@@ -94,9 +85,14 @@ const download = () => {
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<svelte:window on:keydown={keydown} />
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<LoadingIndicator loading={state.loading}/>
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<LoadingIndicator loading={loading}/>
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<Navigator bind:this={fs_navigator} bind:state/>
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<Navigator
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bind:this={fs_navigator}
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bind:state
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on:navigation_complete={() => file_preview.state_update()}
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on:loading={e => loading = e.detail}
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/>
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<div class="file_viewer">
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<div class="headerbar">
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@@ -127,11 +123,12 @@ const download = () => {
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/>
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<FilePreview
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bind:this={file_preview}
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fs_navigator={fs_navigator}
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state={state}
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toolbar_visible={toolbar_visible}
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edit_window={edit_window}
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on:loading={e => {state.loading = e.detail}}
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on:loading={e => {loading = e.detail}}
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on:open_sibling={e => fs_navigator.open_sibling(e.detail)}
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on:download={download}
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/>
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@@ -1,6 +1,9 @@
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<script>
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import { createEventDispatcher } from "svelte";
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import { fs_get_node } from "./FilesystemAPI";
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import { fs_node_type, fs_split_path } from "./FilesystemUtil";
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import { fs_split_path } from "./FilesystemUtil";
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let dispatch = createEventDispatcher()
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export let state = {
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// Parts of the raw API response
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@@ -20,25 +23,14 @@ export let state = {
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read_password: "",
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write_password: "",
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// These are used to navigate forward and backward within a directory (using
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// the previous and next buttons on the toolbar). The cached siblings will
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// be used so that we don't need to make an extra request to the parent
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// directory. The siblings_path variable is used to verify that the parent
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// directory is still the same. If it's sifferent the siblings array is not
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// used
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siblings_path: "",
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siblings: null,
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// Root path of the bucket. Used for navigation by prepending it to a file
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// path
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path_root: "",
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loading: false,
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viewer_type: "",
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shuffle: false,
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}
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export const navigate = async (path, push_history) => {
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state.loading = true
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dispatch("loading", true)
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console.debug("Navigating to path", path, push_history)
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try {
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@@ -57,7 +49,7 @@ export const navigate = async (path, push_history) => {
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alert("Error: "+err)
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}
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} finally {
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state.loading = false
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dispatch("loading", false)
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}
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}
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@@ -87,11 +79,11 @@ export const open_node = (node, push_history) => {
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// If the new node is a child of the previous node we save the parent's
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// children array
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if (node.path.length > 0 && node.path[node.path.length-1].path === state.base.path) {
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if (node.path.length > 1 && node.path[node.path.length-2].path === state.base.path) {
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console.debug("Current parent path and new node path match. Saving siblings")
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state.siblings_path = node.path[node.path.length-1].path
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state.siblings = state.children
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siblings_path = node.path[node.path.length-1].path
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siblings = state.children
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}
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// Sort directory children
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@@ -105,15 +97,27 @@ export const open_node = (node, push_history) => {
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state.children = node.children
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state.permissions = node.permissions
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// Update the viewer area with the right viewer type
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state.viewer_type = fs_node_type(state.base)
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console.debug("Opened node", node)
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// Signal to parent that navigation is complete. Normally relying on
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// reactivity is enough, but sometimes that can trigger double updates. By
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// manually triggering an update we can be sure that updates happen exactly
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// when we mean to
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dispatch("navigation_complete")
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// Remove spinner
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state.loading = false
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dispatch("loading", false)
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}
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// These are used to navigate forward and backward within a directory (using
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// the previous and next buttons on the toolbar). The cached siblings will
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// be used so that we don't need to make an extra request to the parent
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// directory. The siblings_path variable is used to verify that the parent
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// directory is still the same. If it's sifferent the siblings array is not
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// used
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let siblings_path = ""
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let siblings = null
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// Opens a sibling of the currently open file. The offset is relative to the
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// file which is currently open. Give a positive number to move forward and a
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// negative number to move backward
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@@ -122,11 +126,11 @@ export const open_sibling = async offset => {
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return
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}
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state.loading = true
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dispatch("loading", true)
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// Check if we already have siblings cached
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if (state.siblings != null && state.siblings_path == state.path[state.path.length - 2].path) {
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console.debug("Using cached siblings")
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if (siblings != null && siblings_path == state.path[state.path.length - 2].path) {
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console.debug("Using cached siblings", siblings)
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} else {
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console.debug("Cached siblings not available. Fetching new")
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try {
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@@ -135,13 +139,13 @@ export const open_sibling = async offset => {
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// Sort directory children to make sure the order is consistent
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sort_children(resp.children)
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// Save new siblings in global state
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state.siblings_path = state.path[state.path.length - 2].path
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state.siblings = resp.children
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// Save new siblings in navigator state
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siblings_path = state.path[state.path.length - 2].path
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siblings = resp.children
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} catch (err) {
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console.error(err)
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alert(err)
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state.loading = false
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dispatch("loading", false)
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return
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}
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}
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@@ -151,7 +155,7 @@ export const open_sibling = async offset => {
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if (state.shuffle) {
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// Shuffle is on, pick a random sibling
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for (let i = 0; i < 10; i++) {
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next_sibling = state.siblings[Math.floor(Math.random()*state.siblings.length)]
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next_sibling = siblings[Math.floor(Math.random()*siblings.length)]
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// If we selected the same sibling we already have open we try
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// again. Else we break the loop
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@@ -163,13 +167,13 @@ export const open_sibling = async offset => {
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// Loop over the parent node's children to find the one which is
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// currently open. Then, if possible, we save the one which comes before
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// or after it
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for (let i = 0; i < state.siblings.length; i++) {
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for (let i = 0; i < siblings.length; i++) {
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if (
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state.siblings[i].name === state.base.name &&
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siblings[i].name === state.base.name &&
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i+offset >= 0 && // Prevent underflow
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i+offset < state.siblings.length // Prevent overflow
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i+offset < siblings.length // Prevent overflow
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) {
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next_sibling = state.siblings[i+offset]
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next_sibling = siblings[i+offset]
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break
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}
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}
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@@ -177,11 +181,11 @@ export const open_sibling = async offset => {
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// If we found a sibling we open it
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if (next_sibling !== null) {
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console.debug("Opening sibling", next_sibling)
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console.debug("Opening sibling", next_sibling.path)
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navigate(next_sibling.path, true)
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} else {
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console.debug("No siblings found")
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state.loading = false
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dispatch("loading", false)
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}
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}
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@@ -79,6 +79,7 @@ const delete_selected = () => {
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// Wait for all the promises to finish
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Promise.all(promises).catch((err) => {
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console.error(err)
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alert("Delete failed: ", err)
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}).finally(() => {
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mode = "viewing"
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reload()
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@@ -1,4 +1,7 @@
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<script>
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import { tick } from "svelte";
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import Spinner from "../../util/Spinner.svelte";
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import { fs_node_type } from "../FilesystemUtil";
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import FileManager from "../filemanager/FileManager.svelte";
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import Audio from "./Audio.svelte";
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import File from "./File.svelte";
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@@ -6,31 +9,57 @@ import Image from "./Image.svelte";
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import Pdf from "./PDF.svelte";
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import Text from "./Text.svelte";
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import Video from "./Video.svelte";
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import Torrent from "./Torrent.svelte";
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import Zip from "./Zip.svelte";
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export let fs_navigator
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export let state
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export let toolbar_visible
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export let edit_window
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export let state
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let viewer
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let viewer_type = ""
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export const state_update = async () => {
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// Update the viewer area with the right viewer type
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viewer_type = fs_node_type(state.base)
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console.debug("Previewing file", state.base, "viewer type", viewer_type)
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// Render the viewer component and set the file type
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await tick()
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if (viewer) {
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viewer.update()
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}
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}
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</script>
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<div class="file_preview checkers" class:toolbar_visible>
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{#if state.viewer_type === "dir"}
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{#if viewer_type === ""}
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<div class="center">
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<Spinner></Spinner>
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</div>
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{:else if viewer_type === "dir"}
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<FileManager
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fs_navigator={fs_navigator}
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state={state}
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edit_window={edit_window}
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on:loading
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/>
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{:else if state.viewer_type === "audio"}
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{:else if viewer_type === "audio"}
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<Audio state={state} on:open_sibling/>
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{:else if state.viewer_type === "image"}
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{:else if viewer_type === "image"}
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<Image state={state} on:open_sibling/>
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{:else if state.viewer_type === "video"}
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<Video state={state} on:open_sibling/>
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{:else if state.viewer_type === "pdf"}
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{:else if viewer_type === "video"}
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<Video state={state} bind:this={viewer} on:open_sibling/>
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{:else if viewer_type === "pdf"}
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<Pdf state={state}/>
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{:else if state.viewer_type === "text"}
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{:else if viewer_type === "text"}
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<Text state={state}/>
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{:else if viewer_type === "torrent"}
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<Torrent state={state} bind:this={viewer} on:loading on:download/>
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{:else if viewer_type === "zip"}
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<Zip state={state} bind:this={viewer} on:loading on:download />
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{:else}
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<File state={state} on:download/>
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{/if}
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@@ -43,18 +72,29 @@ export let edit_window
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right: 0;
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top: 0;
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bottom: 0;
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display: inline-block;
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display: block;
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min-height: 100px;
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min-width: 100px;
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text-align: center;
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vertical-align: middle;
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transition: left 0.25s;
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overflow: hidden;
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border-radius: 12px;
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overflow: auto;
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text-align: center;
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border-radius: 8px;
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border: 2px solid var(--separator);
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}
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.file_preview.toolbar_visible {
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left: 8em;
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}
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.center{
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position: relative;
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display: block;
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margin: auto;
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width: 100px;
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max-width: 100%;
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height: 100px;
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max-height: 100%;
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top: 50%;
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transform: translateY(-50%);
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}
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</style>
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@@ -56,15 +56,15 @@ const mouseup = (e) => {
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<style>
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.container {
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position: relative;
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display: block;
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display: flex;
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justify-content: center;
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height: 100%;
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width: 100%;
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text-align: center;
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overflow: hidden;
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}
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.container.zoom {
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overflow: auto;
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justify-content: unset;
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}
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.image {
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position: relative;
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@@ -72,16 +72,11 @@ const mouseup = (e) => {
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margin: auto;
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max-width: 100%;
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max-height: 100%;
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top: 50%;
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cursor: pointer;
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transform: translateY(-50%);
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box-shadow: 1px 1px 5px var(--shadow_color);
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}
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.image.zoom {
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max-width: none;
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max-height: none;
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top: 0;
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cursor: move;
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transform: none;
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}
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</style>
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|
136
svelte/src/filesystem/viewers/Torrent.svelte
Normal file
136
svelte/src/filesystem/viewers/Torrent.svelte
Normal file
@@ -0,0 +1,136 @@
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<script>
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import { createEventDispatcher } from "svelte";
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import Magnet from "../../icons/Magnet.svelte";
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import { formatDate } from "../../util/Formatting.svelte"
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import { copy_text } from "../../util/Util.svelte";
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import TorrentItem from "./TorrentItem.svelte"
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import IconBlock from "../../file_viewer/viewers/IconBlock.svelte";
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import TextBlock from "../../file_viewer/viewers/TextBlock.svelte";
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import { fs_file_url, fs_node_icon } from "../FilesystemUtil";
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let dispatch = createEventDispatcher()
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export let state
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let status = "loading"
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export const update = async () => {
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dispatch("loading", true)
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try {
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let resp = await fetch(fs_file_url(state.root.id, state.base.path)+"?torrent_info")
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if (resp.status >= 400) {
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let json = await resp.json()
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if (json.value === "torrent_too_large") {
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status = "too_large"
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return
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} else {
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status = "parse_failed"
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return
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}
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}
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torrent = await resp.json()
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// Generate magnet link
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magnet = "magnet:?xt=urn:btih:" + torrent.info_hash +
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"&dn=" + encodeURIComponent(Object.keys(torrent.files.children)[0])
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torrent.trackers.forEach(tracker => {
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magnet += "&tr="+encodeURIComponent(tracker)
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})
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} catch (err) {
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console.error(err)
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} finally {
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dispatch("loading", false)
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}
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status = "finished"
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}
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let torrent = {
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trackers: [],
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comment: "",
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||||
created_by: "",
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||||
created_at: "",
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||||
info_hash: "",
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||||
files: null,
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||||
}
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||||
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||||
let magnet = ""
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||||
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||||
let copy_magnet_status = "" // empty, copied, or error
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||||
const copy_magnet = () => {
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if (copy_text(magnet)) {
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copy_magnet_status = "copied"
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} else {
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||||
copy_magnet_status = "error"
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||||
alert("Your browser does not support copying text.")
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||||
}
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||||
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||||
setTimeout(() => { copy_magnet_status = "" }, 60000)
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||||
}
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||||
</script>
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||||
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||||
<h1>{state.base.name}</h1>
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||||
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||||
<IconBlock icon_href={fs_node_icon(state.root.id, state.base)}>
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||||
{#if status === "finished"}
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||||
Created by: {torrent.created_by}<br/>
|
||||
Comment: {torrent.comment}<br/>
|
||||
Created at: {formatDate(new Date(torrent.created_at), true, true, true)}<br/>
|
||||
Info hash: {torrent.info_hash}<br/>
|
||||
<a href={magnet} class="button button_highlight">
|
||||
<Magnet style=""/>
|
||||
<span>Open magnet link</span>
|
||||
</a>
|
||||
<button
|
||||
on:click={copy_magnet}
|
||||
class:button_highlight={copy_magnet_status === "copied"}
|
||||
class:button_red={copy_magnet_status === "error"}
|
||||
>
|
||||
<Magnet style=""/>
|
||||
<span>
|
||||
{#if copy_magnet_status === ""}
|
||||
Copy magnet link
|
||||
{:else if copy_magnet_status === "copied"}
|
||||
Copied magnet
|
||||
{:else if copy_magnet_status === "error"}
|
||||
Error!
|
||||
{/if}
|
||||
</span>
|
||||
</button>
|
||||
{:else if status === "too_large"}
|
||||
<p>
|
||||
Torrent file is too large to parse. Please download the file and
|
||||
add it to your torrent client locally.
|
||||
</p>
|
||||
{:else if status === "parse_failed"}
|
||||
<p>
|
||||
Torrent file could not be parsed. It may be corrupted.
|
||||
</p>
|
||||
{/if}
|
||||
<button on:click={() => {dispatch("download")}} class="button">
|
||||
<i class="icon">download</i>
|
||||
<span>Download torrent file</span>
|
||||
</button>
|
||||
</IconBlock>
|
||||
|
||||
{#if status === "finished"}
|
||||
<TextBlock>
|
||||
<h2>Files in this torrent</h2>
|
||||
<TorrentItem item={torrent.files} />
|
||||
</TextBlock>
|
||||
{/if}
|
||||
|
||||
<style>
|
||||
h1 {
|
||||
text-shadow: 1px 1px 3px var(--shadow_color);
|
||||
line-break: anywhere;
|
||||
}
|
||||
.icon {
|
||||
display: inline-block;
|
||||
vertical-align: middle;
|
||||
}
|
||||
</style>
|
28
svelte/src/filesystem/viewers/TorrentItem.svelte
Normal file
28
svelte/src/filesystem/viewers/TorrentItem.svelte
Normal file
@@ -0,0 +1,28 @@
|
||||
<script>
|
||||
import { formatDataVolume } from "../../util/Formatting.svelte";
|
||||
|
||||
export let item = {
|
||||
size: 0,
|
||||
children: null,
|
||||
}
|
||||
</script>
|
||||
|
||||
<ul class="list_open">
|
||||
{#each Object.entries(item.children) as [name, child]}
|
||||
<li class:list_closed={!child.children}>
|
||||
{name} ({formatDataVolume(child.size, 3)})<br/>
|
||||
{#if child.children}
|
||||
<svelte:self item={child}></svelte:self>
|
||||
{/if}
|
||||
</li>
|
||||
{/each}
|
||||
</ul>
|
||||
|
||||
<style>
|
||||
.list_open {
|
||||
list-style-type: disclosure-open;
|
||||
}
|
||||
.list_closed {
|
||||
list-style-type: disc;
|
||||
}
|
||||
</style>
|
@@ -1,30 +1,45 @@
|
||||
<script>
|
||||
import { fs_file_url } from "../FilesystemUtil.js";
|
||||
import { createEventDispatcher, onMount } from 'svelte'
|
||||
import { onMount, createEventDispatcher, tick } from "svelte";
|
||||
import { fs_file_url } from "../FilesystemUtil";
|
||||
let dispatch = createEventDispatcher()
|
||||
|
||||
export let state;
|
||||
export let state
|
||||
|
||||
// Used to detect when the file path changes
|
||||
let last_path = ""
|
||||
let loaded = false
|
||||
|
||||
let player
|
||||
let playing = false
|
||||
let media_session = false
|
||||
let loop = false
|
||||
|
||||
// Detect when the song changes
|
||||
$: update_session_meta(state.base.name)
|
||||
|
||||
const update_session_meta = name => {
|
||||
export const update = async () => {
|
||||
if (media_session) {
|
||||
navigator.mediaSession.metadata = new MediaMetadata({
|
||||
title: name,
|
||||
title: state.base.name,
|
||||
artist: "pixeldrain",
|
||||
album: "unknown",
|
||||
});
|
||||
console.debug("Updating media session")
|
||||
}
|
||||
|
||||
loop = state.base.name.includes(".loop.")
|
||||
|
||||
// When the component receives a new ID the video track does not
|
||||
// automatically start playing the new video. So we use this little hack to
|
||||
// make sure that the video is unloaded and loaded when the ID changes
|
||||
if (state.base.path != last_path) {
|
||||
last_path = state.base.path
|
||||
loaded = false
|
||||
await tick()
|
||||
loaded = true
|
||||
}
|
||||
}
|
||||
|
||||
onMount(() => {
|
||||
if ('mediaSession' in navigator) {
|
||||
media_session = true
|
||||
update_session_meta(state.base.name)
|
||||
|
||||
navigator.mediaSession.setActionHandler('play', () => player.play());
|
||||
navigator.mediaSession.setActionHandler('pause', () => player.pause());
|
||||
navigator.mediaSession.setActionHandler('stop', () => player.stop());
|
||||
@@ -32,37 +47,146 @@ onMount(() => {
|
||||
navigator.mediaSession.setActionHandler('nexttrack', () => dispatch("open_sibling", 1));
|
||||
}
|
||||
})
|
||||
|
||||
const toggle_play = () => playing ? player.pause() : player.play()
|
||||
|
||||
const seek_relative = delta => {
|
||||
if (player.fastSeek) {
|
||||
player.fastSeek(player.currentTime + delta)
|
||||
} else {
|
||||
player.currentTime = player.currentTime + delta
|
||||
}
|
||||
}
|
||||
|
||||
const mute = () => {
|
||||
if (player.muted) {
|
||||
// volume_seeker.disabled = false
|
||||
player.muted = false
|
||||
} else {
|
||||
// volume_seeker.disabled = true
|
||||
player.muted = true
|
||||
}
|
||||
}
|
||||
|
||||
const fullscreen = () => {
|
||||
player.requestFullscreen()
|
||||
}
|
||||
</script>
|
||||
|
||||
<div class="container">
|
||||
<video
|
||||
bind:this={player}
|
||||
class="player"
|
||||
src={fs_file_url(state.root.id, state.base.path)}
|
||||
autoplay="autoplay"
|
||||
controls="controls"
|
||||
on:ended={() => { dispatch("open_sibling", 1) }}>
|
||||
<track kind="captions"/>
|
||||
</video>
|
||||
{#if
|
||||
state.base.file_type === "video/x-matroska" ||
|
||||
state.base.file_type === "video/quicktime" ||
|
||||
state.base.file_type === "video/x-ms-asf"
|
||||
}
|
||||
<div class="compatibility_warning">
|
||||
This video file type is not compatible with every web
|
||||
browser. If the video fails to play you can try downloading
|
||||
the video and watching it locally.
|
||||
</div>
|
||||
{/if}
|
||||
|
||||
<div class="player">
|
||||
{#if loaded}
|
||||
<!-- svelte-ignore a11y-media-has-caption -->
|
||||
<video
|
||||
bind:this={player}
|
||||
controls
|
||||
playsinline
|
||||
autoplay
|
||||
loop={loop}
|
||||
class="video drop_shadow"
|
||||
on:pause={() => playing = false }
|
||||
on:play={() => playing = true }
|
||||
on:ended={() => dispatch("next", {})}
|
||||
>
|
||||
<source src={fs_file_url(state.root.id, state.base.path)} type={state.base.file_type} />
|
||||
</video>
|
||||
{/if}
|
||||
</div>
|
||||
|
||||
<div class="controls">
|
||||
<div class="spacer"></div>
|
||||
<button on:click={() => dispatch("open_sibling", -1) }>
|
||||
<i class="icon">skip_previous</i>
|
||||
</button>
|
||||
<button on:click={() => seek_relative(-10)}>
|
||||
<i class="icon">replay_10</i>
|
||||
</button>
|
||||
<button on:click={toggle_play} class="button_highlight">
|
||||
{#if playing}
|
||||
<i class="icon">pause</i>
|
||||
{:else}
|
||||
<i class="icon">play_arrow</i>
|
||||
{/if}
|
||||
</button>
|
||||
<button on:click={() => seek_relative(10)}>
|
||||
<i class="icon">forward_10</i>
|
||||
</button>
|
||||
<button on:click={() => dispatch("open_sibling", 1) }>
|
||||
<i class="icon">skip_next</i>
|
||||
</button>
|
||||
<div style="width: 16px; height: 8px;"></div>
|
||||
<button on:click={mute} class:button_red={player && player.muted}>
|
||||
{#if player && player.muted}
|
||||
<i class="icon">volume_off</i>
|
||||
{:else}
|
||||
<i class="icon">volume_up</i>
|
||||
{/if}
|
||||
</button>
|
||||
<button on:click={fullscreen}>
|
||||
<i class="icon">fullscreen</i>
|
||||
</button>
|
||||
<div class="spacer"></div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<style>
|
||||
.container {
|
||||
position: relative;
|
||||
display: block;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
height: 100%;
|
||||
width: 100%;
|
||||
}
|
||||
.player {
|
||||
flex: 1 1 auto;
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
text-align: center;
|
||||
overflow: hidden;
|
||||
}
|
||||
.player {
|
||||
.controls {
|
||||
flex: 0 0 auto;
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
background-color: var(--shaded_background);
|
||||
padding: 0 2px 2px 2px;
|
||||
align-items: center;
|
||||
}
|
||||
.controls > * {
|
||||
flex: 0 0 auto;
|
||||
}
|
||||
.controls > .spacer {
|
||||
flex: 1 1 auto;
|
||||
}
|
||||
.video {
|
||||
position: relative;
|
||||
display: block;
|
||||
margin: auto;
|
||||
max-width: 100%;
|
||||
max-height: 100%;
|
||||
top: 50%;
|
||||
transform: translateY(-50%);
|
||||
box-shadow: 1px 1px 5px var(--shadow_color);
|
||||
}
|
||||
@media(max-height: 500px) {
|
||||
.container {
|
||||
flex-direction: row;
|
||||
}
|
||||
.controls {
|
||||
flex-direction: column;
|
||||
}
|
||||
}
|
||||
.compatibility_warning {
|
||||
background-color: var(--shaded_background);
|
||||
border-bottom: 2px solid #6666FF;
|
||||
padding: 4px;
|
||||
}
|
||||
</style>
|
||||
|
93
svelte/src/filesystem/viewers/Zip.svelte
Normal file
93
svelte/src/filesystem/viewers/Zip.svelte
Normal file
@@ -0,0 +1,93 @@
|
||||
<script>
|
||||
import { createEventDispatcher } from "svelte";
|
||||
import { formatDataVolume, formatDate } from "../../util/Formatting.svelte"
|
||||
import ZipItem from "./ZipItem.svelte";
|
||||
import IconBlock from "../../file_viewer/viewers/IconBlock.svelte";
|
||||
import TextBlock from "../../file_viewer/viewers/TextBlock.svelte";
|
||||
import { fs_file_url, fs_node_icon } from "../FilesystemUtil";
|
||||
|
||||
let dispatch = createEventDispatcher()
|
||||
|
||||
export let state
|
||||
|
||||
let status = "loading"
|
||||
|
||||
let zip = {
|
||||
size: 0,
|
||||
children: null,
|
||||
}
|
||||
let uncomp_size = 0
|
||||
let comp_ratio = 0
|
||||
|
||||
export const update = async () => {
|
||||
dispatch("loading", true)
|
||||
|
||||
try {
|
||||
let resp = await fetch(fs_file_url(state.root.id, state.base.path)+"?zip_info")
|
||||
|
||||
if (resp.status >= 400) {
|
||||
status = "parse_failed"
|
||||
return
|
||||
}
|
||||
|
||||
zip = await resp.json()
|
||||
|
||||
uncomp_size = recursive_size(zip)
|
||||
comp_ratio = (uncomp_size / state.base.file_size)
|
||||
} catch (err) {
|
||||
console.error(err)
|
||||
} finally {
|
||||
dispatch("loading", false)
|
||||
}
|
||||
|
||||
status = "finished"
|
||||
}
|
||||
|
||||
const recursive_size = (file) => {
|
||||
let size = file.size
|
||||
|
||||
// If the file has children (array is iterable) we call this function on all
|
||||
// the children and add the size to our size accumulator
|
||||
if (file.children.forEach) {
|
||||
file.children.forEach(child => {
|
||||
size += recursive_size(child)
|
||||
});
|
||||
}
|
||||
|
||||
// Return the total size of this file and all its children
|
||||
return size
|
||||
}
|
||||
</script>
|
||||
|
||||
<h1>{state.base.name}</h1>
|
||||
|
||||
<IconBlock icon_href={fs_node_icon(state.root.id, state.base)}>
|
||||
Compressed size: {formatDataVolume(state.base.file_size, 3)}<br/>
|
||||
Uncompressed size: {formatDataVolume(uncomp_size, 3)} (Ratio: {comp_ratio.toFixed(2)}x)<br/>
|
||||
Uploaded on: {formatDate(state.base.date_created, true, true, true)}
|
||||
<br/>
|
||||
<button class="button_highlight" on:click={() => {dispatch("download")}}>
|
||||
<i class="icon">download</i>
|
||||
<span>Download</span>
|
||||
</button>
|
||||
</IconBlock>
|
||||
|
||||
{#if status === "finished"}
|
||||
<TextBlock>
|
||||
<h2>Files in this zip archive</h2>
|
||||
<ZipItem item={zip} />
|
||||
</TextBlock>
|
||||
{:else if status === "parse_failed"}
|
||||
<TextBlock>
|
||||
<p>
|
||||
Zip archive could not be parsed. It may be corrupted.
|
||||
</p>
|
||||
</TextBlock>
|
||||
{/if}
|
||||
|
||||
<style>
|
||||
h1 {
|
||||
text-shadow: 1px 1px 3px var(--shadow_color);
|
||||
line-break: anywhere;
|
||||
}
|
||||
</style>
|
44
svelte/src/filesystem/viewers/ZipItem.svelte
Normal file
44
svelte/src/filesystem/viewers/ZipItem.svelte
Normal file
@@ -0,0 +1,44 @@
|
||||
<script>
|
||||
import { formatDataVolume } from "../../util/Formatting.svelte";
|
||||
|
||||
export let item = {
|
||||
size: 0,
|
||||
children: null,
|
||||
}
|
||||
</script>
|
||||
|
||||
<!-- First get directories and render them as details collapsibles -->
|
||||
{#each Object.entries(item.children) as [name, child]}
|
||||
{#if child.children}
|
||||
<details>
|
||||
<summary>
|
||||
{name} ({formatDataVolume(child.size, 3)})
|
||||
</summary>
|
||||
<svelte:self item={child}></svelte:self>
|
||||
</details>
|
||||
{/if}
|
||||
{/each}
|
||||
|
||||
<!-- Then get files and render them as list items -->
|
||||
<ul>
|
||||
{#each Object.entries(item.children) as [name, child]}
|
||||
{#if !child.children}
|
||||
<li>
|
||||
{name} ({formatDataVolume(child.size, 3)})<br/>
|
||||
</li>
|
||||
{/if}
|
||||
{/each}
|
||||
</ul>
|
||||
|
||||
<style>
|
||||
details {
|
||||
padding-left: 12px;
|
||||
border: none;
|
||||
border-left: 2px solid var(--separator);
|
||||
}
|
||||
ul {
|
||||
margin: 0;
|
||||
padding-left: 30px;
|
||||
border-left: 2px solid var(--separator);
|
||||
}
|
||||
</style>
|
Reference in New Issue
Block a user