Use generated download link element instead of iframe for downloading
This commit is contained in:
133
svelte/src/lib/StatsSocket.mts
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133
svelte/src/lib/StatsSocket.mts
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import { readable } from "svelte/store";
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type SocketResults = {
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connected: boolean,
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file_stats_init: boolean,
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file_stats: FileStats
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limits_init: boolean,
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limits: Limits,
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}
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type FileStats = {
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views: number,
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downloads: number,
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bandwidth: number,
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bandwidth_paid: number,
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}
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type Limits = {
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server_overload: boolean,
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speed_limit: number,
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download_limit: number,
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download_limit_used: number,
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transfer_limit: number,
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transfer_limit_used: number,
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}
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type SocketCommand = {
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type: string,
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data?: Object,
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}
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let results: SocketResults = {
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file_stats: {} as FileStats,
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limits: {} as Limits,
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} as SocketResults
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export const stats = readable(
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results,
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(set) => {
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start_sock(set)
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return () => stop_sock(set)
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},
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);
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let socket: WebSocket = null
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const start_sock = (set_func: (value: SocketResults) => void) => {
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if (socket !== null) {
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return
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}
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console.log("Initializing stats socket")
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socket = new WebSocket(location.origin.replace(/^http/, 'ws') + "/api/file_stats")
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socket.onopen = () => {
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results.connected = true
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// set_func(results)
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// Subscribe to the rate limit feed. This will also process any queued
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// commands built up while the socket was down
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send_cmd({ type: "limits" })
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}
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socket.onmessage = (msg: MessageEvent) => {
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let j = JSON.parse(msg.data)
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console.debug("WS update", j)
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if (j.type === "file_stats") {
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results.file_stats = j.file_stats
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results.file_stats_init = true
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set_func(results)
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} else if (j.type === "limits") {
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results.limits = j.limits
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results.limits_init = true
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set_func(results)
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} else {
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console.error("Unknown ws message type", j.type, "data", msg.data)
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}
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}
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socket.onerror = (err: Event) => {
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console.error("Stats socket error", err)
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stop_sock(set_func)
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window.setTimeout(() => start_sock(set_func), 2000)
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}
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socket.onclose = (e: CloseEvent) => {
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console.debug("Stats socket close", e)
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stop_sock(set_func)
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window.setTimeout(() => start_sock(set_func), 2000)
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}
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}
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const stop_sock = (set_func: (value: SocketResults) => void) => {
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if (socket === null) {
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return
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}
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// Prevent error handlers from re-initializing the socket
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socket.onerror = null
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socket.onclose = null
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// Close and delete the socket
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socket.close()
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socket = null
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// Reset the state
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results.connected = false
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results.file_stats_init = false
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results.limits_init = false
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set_func(results)
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}
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export const set_file = (file_id: string) => {
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send_cmd({
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type: "file_stats",
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data: { file_id: file_id },
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})
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}
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let queued_commands = []
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const send_cmd = (cmd: SocketCommand) => {
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if (socket !== null && socket.readyState === WebSocket.OPEN) {
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// First empty the queue
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while (queued_commands.length !== 0) {
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socket.send(JSON.stringify(queued_commands.shift()))
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}
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// Send the requested command
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socket.send(JSON.stringify(cmd))
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} else if (cmd !== null) {
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queued_commands.push(cmd)
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console.debug("Socket is closed, command", cmd, "added to queue")
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}
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}
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