Filesystem fixes
This commit is contained in:
@@ -21,7 +21,7 @@
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{{ template "opengraph" .OGData }}
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<script>
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const initialNode = {{.Other}};
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window.initial_node = {{.Other}};
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window.api_endpoint = '{{.APIEndpoint}}';
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</script>
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@@ -38,9 +38,10 @@ let download_frame
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// State
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let state = {
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bucket: initialNode.bucket,
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parents: initialNode.parents,
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base: initialNode.base,
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bucket: window.initial_node.bucket,
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parents: window.initial_node.parents,
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base: window.initial_node.base,
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children: window.initial_node.children,
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// These are used to navigate forward and backward within a directory (using
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// the previous and next buttons on the toolbar). The cached siblings will
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@@ -53,16 +54,16 @@ let state = {
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// Root path of the bucket. Used for navigation by prepending it to a file
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// path
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path_root: "/d/"+initialNode.bucket.id,
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path_root: "/d/"+window.initial_node.bucket.id,
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loading: true,
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viewer_type: "",
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shuffle: false,
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}
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// Tallys
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$: total_directories = state.base.children.reduce((acc, cur) => cur.type === "dir" ? acc + 1 : acc, 0)
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$: total_files = state.base.children.reduce((acc, cur) => cur.type === "file" ? acc + 1 : acc, 0)
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$: total_file_size = state.base.children.reduce((acc, cur) => acc + cur.file_size, 0)
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$: total_directories = state.children.reduce((acc, cur) => cur.type === "dir" ? acc + 1 : acc, 0)
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$: total_files = state.children.reduce((acc, cur) => cur.type === "file" ? acc + 1 : acc, 0)
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$: total_file_size = state.children.reduce((acc, cur) => acc + cur.file_size, 0)
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const sort_children = children => {
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children.sort((a, b) => {
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@@ -86,7 +87,7 @@ const navigate = (path, pushHist) => {
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}
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// Sort directory children
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sort_children(resp.base.children)
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sort_children(resp.children)
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open_node(resp)
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}).catch(err => {
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@@ -104,13 +105,14 @@ const open_node = (node) => {
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console.debug("Current parent path and new node path match. Saving siblings")
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state.siblings_path = node.parents[node.parents.length-1].path
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state.siblings = state.base.children
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state.siblings = state.children
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}
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// Update shared state
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state.bucket = node.bucket
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state.parents = node.parents
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state.base = node.base
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state.children = node.children
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// Update the viewer area with the right viewer type
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if (state.base.type === "bucket" || state.base.type === "dir") {
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@@ -141,7 +143,7 @@ const open_node = (node) => {
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// Remove spinner
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state.loading = false
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}
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onMount(() => open_node(initialNode))
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onMount(() => open_node(window.initial_node))
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// Opens a sibling of the currently open file. The offset is relative to the
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// file which is currently open. Give a positive number to move forward and a
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@@ -280,12 +282,12 @@ const share = () => {
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</a>
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<div class="file_viewer_headerbar_title">
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{#each state.parents as parent}
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<a
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href={state.path_root+parent.path}
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class="breadcrumb breadcrumb_button"
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on:click|preventDefault={() => {navigate(parent.path, true)}}>
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{parent.name}
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</a> /
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<a
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href={state.path_root+parent.path}
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class="breadcrumb breadcrumb_button"
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on:click|preventDefault={() => {navigate(parent.path, true)}}>
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{parent.name}
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</a> /
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{/each}
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<div class="breadcrumb breadcrumb_last">{state.base.name}</div>
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</div>
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@@ -17,9 +17,9 @@ const node_click = (index) => {
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// We prefix our custom state properties with fm_ to not interfere with
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// other modules
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if (mode === "viewing") {
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dispatch("navigate", state.base.children[index].path)
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dispatch("navigate", state.children[index].path)
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} else if (mode === "selecting") {
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state.base.children[index].fm_selected = !state.base.children[index].fm_selected
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state.children[index].fm_selected = !state.children[index].fm_selected
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}
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}
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const navigate_up = () => {
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@@ -69,7 +69,7 @@ const delete_selected = () => {
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return
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}
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let count = state.base.children.reduce((acc, cur) => {
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let count = state.children.reduce((acc, cur) => {
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if (cur.fm_selected) {
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acc++
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}
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@@ -88,7 +88,7 @@ const delete_selected = () => {
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// Save all promises with deletion requests in an array
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let promises = []
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state.base.children.forEach(child => {
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state.children.forEach(child => {
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if (!child.fm_selected) { return }
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promises.push(fs_delete_node(state.bucket.id, child.path))
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})
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@@ -108,9 +108,9 @@ const toggle_select = () => {
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}
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// Unmark all the selected files and return to viewing mode
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state.base.children.forEach((child, i) => {
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state.children.forEach((child, i) => {
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if (child.fm_selected) {
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state.base.children[i].fm_selected = false
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state.children[i].fm_selected = false
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}
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})
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mode = "viewing"
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@@ -156,7 +156,7 @@ const toggle_select = () => {
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<br/>
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{/if}
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<FileUploader bind:this={uploader} bucket_id={state.bucket.id} target_dir={state.base.path} on:finished={reload}></FileUploader>
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<FileUploader bind:this={uploader} bucket_id={state.bucket.id} target_dir={state.base.path} on:reload={reload}></FileUploader>
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<div class="directory">
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<tr>
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@@ -169,7 +169,7 @@ const toggle_select = () => {
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<CreateDirectory state={state} on:done={() => {reload(); creating_dir = false;}} on:loading></CreateDirectory>
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{/if}
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{#each state.base.children as child, index}
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{#each state.children as child, index (child.path)}
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<a
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href={state.path_root+child.path}
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on:click|preventDefault={() => {node_click(index)}}
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@@ -8,6 +8,7 @@ export let target_dir;
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let upload_jobs = [];
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let upload_threads = 0;
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let max_upload_threads = 3;
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let last_reload = 0;
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// Adds files to the upload queue. The file_list parameter needs to be of type
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// FileList. Upload will also create the necessary directories to place nested
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@@ -35,10 +36,6 @@ export const upload = (file_list) => {
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}
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};
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const uploads_finished = () => {
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dispatch("finished");
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};
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const upload_file = () => {
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let job = null;
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for (let i = 0; i < upload_jobs.length; i++) {
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@@ -62,7 +59,7 @@ const upload_file = () => {
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upload_threads--;
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if (upload_threads === 0) {
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uploads_finished();
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dispatch("reload");
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}
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return;
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}
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@@ -100,6 +97,13 @@ const upload_file = () => {
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if (xhr.status >= 100 && xhr.status < 400) {
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// Request is a success
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let now = new Date().getTime()
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if (now - last_reload > 4000) {
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// If the last reload was more than 4 seconds ago we do another reload
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last_reload = now
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dispatch("reload");
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}
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// Finish the upload job
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job.uploading = false;
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job.finished = true;
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